dcc16
Design Creativity Workshop 2016
Important Dates
May 27 Submissions due
June 10 Notification of acceptance
26 June 9:00am –12:30pm Workshop

Design is a challenging and comprehensive human activity where new products and systems need to be developed. Customers' demand for improved experiences and new functions are changing reflecting technical and socio-cultural situations. Thus designersí creativity is essential in for successful design. While creativity in general has been a subject of study in many disciplines including cognitive psychology and education, more specific study on creativity relevant to design and designers has been at the leading front end in both understanding creativity and improving creativity in design. Also the nature of design would bring in viewpoints on creativity that might not be addressed in more general creativity research.

Workshop Aim:

The goal of the workshop is to create a forum for researchers who are interested in design creativity to discuss both general and specific issues related to perspectives, concepts, approaches, models, and supporting tools for design creativity. Based on the success of the previous Design Creativity Workshops held in 2008, 2010, 2012 and 2014, in this workshop we intend to broaden the participation and topics of discussion.

Workshop Chair
Yan Jin (yjin@usc.edu)
Program Committee
 
  • Nathalie Bonnardel (U of Provence, France)
  • David Brown (WPI, USA)
  • Amaresh Chakrabarti (IIS, India)
  • Yong Se Kim (Sungkyunkwan U, Korea)
  • Udo Lindemann (TU Munich, Germany)
  • Yukari Nagai (JAIST, Japan)
  • Steven Smith (Texas A&M, USA)
  • Toshiharu Taura (Kobe U., Japan)
Workshop Notes
http://inspire.usc.edu/dcw16/

Submission information:
Position papers up to 8 pages will be accepted for presentation based on the reviews of the program committee. Topics and issues of interest include, but are not limited to: creative design and design creativity, characteristics of creative thinking in design, cognitive and computational models of design creativity, collaborative and team creativity, bio-inspired creative design, taxonomy of design creativity, tools for creative design, creativity measures in design, creative systems, and design creativity education. All papers should be submitted electronically through the workshop website: http://inspire.usc.edu/dcw16/

Workshop format:
This will be a half-day workshop on to be held on June 26th, 2016. The format of the workshop is designed to encourage discussion and idea exchange. Workshop participants will be asked to read 2-3 papers of other participants before the workshop. During the workshop sessions, participants will be asked to lead discussions of the papers they read by presenting the papers with 1-2 slides and initiating discussion with 3-5 bullet points. The accepted workshop papers will be published electronically on the DCW16 workshop website.

Attendees at the workshop need to register either as an addition to the DCC'16 conference registration at a cost of $30, or if not registered for the conference at a cost of $60. Please go the DCC16 conference homepage and then to Registration to register.

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